Amaze — Game Interface for Interactive Maze Challenge
A small project where I supported a Berlin-based startup working in the field of interactive games.
Amaze is a physical-digital game where players control carts to guide a ball through a multi-layered maze. At the beginning of each round, players select one of 12 available layers — each with its own difficulty, target time, and point potential.
The selection is made using a Stream Deck device placed next to a large screen that displays the main game interface. I designed this interface to make layer selection easy and intuitive, clearly showing relevant information such as difficulty and scoring. The UI is visually synced with the Stream Deck to ensure smooth and intuitive interaction. The result is a streamlined experience that helps players quickly understand their options and start the game with clarity.







